The iPhone Developer's Cookbook: Building Applications with the iPhone 3.0 SDK

Ön Kapak
Pearson Education, 18 Ara 2009 - 888 sayfa

Want to get started building applications for Apple’s iPhone and iPod touch? Already building iPhone applications and want to get better at it? This is the only book that brings together all the expert guidance–and the code–you’ll need!

Completely revised and expanded to cover the iPhone 3.0 SDK, The iPhone Developer’s Cookbook is the essential resource for developers building apps for the iPhone and iPod touch. Taking you further than before, this new edition starts out with an introduction to Objective-C 2.0 for developers who might be new to the platform. You’ll learn about Xcode and Interface Builder and learn how to set up and configure your iPhone Developer account. Additional highlights of this new edition include:

  • Using the iPhone SDK’s visual classes and controllers to design and customize interfaces
  • Using gestures, touches, and other sophisticated iPhone interface capabilities
  • Making the most of tables, views, view controllers, and animations
  • Alerting users with progress bars, audio pings, status bar updates, and other indicators
  • Using new Push Notifications to send alerts, whether your app is running or not
  • Playing audio and video with the MediaKit
  • Working with the Address Book, Core Location, and Sensors
  • Connecting to the Internet, Web services, and networks
  • Embedding flexible maps with MapKit and Google Mobile Maps
  • Building multiplayer games with GameKit
  • Using Core Data to build data-driven applications
  • Selling add-on content and services with In-App Purchasing using StoreKit
  • Building accessible apps with Accessibility Plus

The unique format of The iPhone Developer’s Cookbook presents the code you need to create feature-rich applications that leverage the latest features of the iPhone 3.0 SDK. Over 30,000 iPhone developers turned to the first edition of The iPhone Developer’s Cookbook. So should you!

 

İçindekiler

About the Author
Introducing the iPhone SDK 2 Building Your First Project 3 ObjectiveC Boot Camp
Building Your First Project
Designing Interfaces
Working with View Controllers
Assembling Views and Animations
Working with Images
What Youll Need
Networking
Device Capabilities
Audio Video and MediaKit
Push Notifications
An Internet connectionThis connection enables you to test your
Using Core Location and MapKit
Connecting to the Address Book
A Taste of Core Data

Gestures and Touches
At least one available USB 2 0 portThis enables you to tether
Building and Using Controls
Alerting Users
Creating and Managing Table Views
Making Connections with GameKit and Bonjour
InApp Purchasing
Accessibility and Other iPhone OS Services
A Info plist Keys
Index
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Yazar hakkında (2009)

Erica Sadun is the bestselling author, coauthor, and contributor to three dozen books on programming, digital media, Web design, and other topics–including the bestselling first edition of this book. She has created more than a dozen native iPhone applications and was among the first to blog knowledgeably about iPhone programming. Sadun holds a Ph.D. in Computer Science from Georgia Tech’s renowned Graphics, Visualization, and Usability Center.

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