Fundamentals of MultimediaSpringer Science & Business Media, 9 Nis 2014 - 727 sayfa Multimedia is a ubiquitous part of the technological environment in which we work and think, touching upon almost all aspects of computer science and engineering. This comprehensive textbook introduces the Fundamentals of Multimedia in an accessible manner, addressing real issues commonly faced in the workplace. Suitable for both advanced undergraduate and graduate students, the essential concepts are explained in a practical way to enable students to apply their existing skills to address problems in multimedia. Fully revised and updated, this new edition now includes coverage of such topics as 3D TV, social networks, high-efficiency video compression and conferencing, wireless and mobile networks, and their attendant technologies. Topics and features: presents a brief history and overview of the key concepts in multimedia, including important data representations and color science; reviews lossless and lossy compression methods for image, video and audio data; examines the demands placed by multimedia communications on wired and wireless networks; discusses the impact of social media and cloud computing on information sharing, and on multimedia content search and retrieval; includes study exercises at the end of each chapter; provides supplementary resources for both students and instructors at an associated website. This classroom-tested textbook is ideal for higher-level undergraduate and graduate courses on multimedia systems. Practitioners in industry interested in current multimedia technologies will also find the book to be a useful reference. |
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... Cloud computing has changed how services are provided, with many computation-intensive multimedia processing tasks, including those on game consoles, offloaded to remote servers. This Part examines newgeneration multimedia sharing and ...
... Cloud Computing for Multimedia Services . . . . . . . . . . . . . . . . . 19.1 Cloud Computing Overview. . . . . . . . . . . . . . . . . . . . . . . . 19.1.1 Representative Storage Service: Amazon S3. . . . . . 19.1.2 Representative ...
... cloud computing for multimedia processing and sharing. Today, the role of the Internet itself has evolved from the original use as a communication tool to provide easier and faster sharing of an infinite supply of information, and the ...
... cloud computing platform, Amazon's Web Services (AWS). The most central and well-known of these services are Amazon EC2 and Amazon S3. Nintendo introduced the Wii home video game console, whose remote controller can detect movement in ...
... cloud computing platform, and became a major online streaming video provider. Master copies of digital films from movie studios are stored on Amazon S3, and each film is encoded into over 50 different versions based on video resolution ...
İçindekiler
1 | |
3 | |
25 | |
57 | |
4 Color in Image and Video | 81 |
5 Fundamental Concepts in Video | 115 |
6 Basics of Digital Audio | 139 |
Part IIMultimedia Data Compression | 182 |
H264 and H265 | 395 |
13 Basic Audio Compression Techniques | 435 |
14 MPEG Audio Compression | 457 |
Part IIIMultimedia Communications and Networking | 483 |
15 Network Services and Protocols 13pt for Multimedia Communications | 485 |
16 Internet Multimedia Content
Distribution | 530 |
17 Multimedia Over Wireless and Mobile
Networks | 573 |
Part IVMultimedia Information Sharing and Retrieval | 614 |
7 Lossless Compression Algorithms | 185 |
8 Lossy Compression Algorithms | 225 |
9 Image Compression Standards | 281 |
10 Basic Video Compression Techniques | 317 |
MPEG1 2 4 and 7 | 340 |
18 Social Media Sharing | 615 |
19 Cloud Computing for Multimedia Services | 645 |
20 ContentBased Retrieval in Digital Libraries | 675 |
Index | 715 |