Fundamentals of MultimediaSpringer Science & Business Media, 9 Nis 2014 - 727 sayfa Multimedia is a ubiquitous part of the technological environment in which we work and think, touching upon almost all aspects of computer science and engineering. This comprehensive textbook introduces the Fundamentals of Multimedia in an accessible manner, addressing real issues commonly faced in the workplace. Suitable for both advanced undergraduate and graduate students, the essential concepts are explained in a practical way to enable students to apply their existing skills to address problems in multimedia. Fully revised and updated, this new edition now includes coverage of such topics as 3D TV, social networks, high-efficiency video compression and conferencing, wireless and mobile networks, and their attendant technologies. Topics and features: presents a brief history and overview of the key concepts in multimedia, including important data representations and color science; reviews lossless and lossy compression methods for image, video and audio data; examines the demands placed by multimedia communications on wired and wireless networks; discusses the impact of social media and cloud computing on information sharing, and on multimedia content search and retrieval; includes study exercises at the end of each chapter; provides supplementary resources for both students and instructors at an associated website. This classroom-tested textbook is ideal for higher-level undergraduate and graduate courses on multimedia systems. Practitioners in industry interested in current multimedia technologies will also find the book to be a useful reference. |
Kitabın içinden
93 sonuçtan 1-5 arası sonuçlar
... function as GPS-aware mobile game consoles. For example, a game in which players reinforce and link friendly “portals,” and attack enemy ones that are played on GPS-enabled devices where the players must physically move to the portals ...
... function, which is often linear with time t: α(t) = kt, with ktmax ≡ 1 (2.3) Type II (dither dissolve) is entirely different. Determined by α(t), increasingly more and more pixels in video A will abruptly (instead of gradually, as in ...
... function of position in the frame, (x, y), as well as of time t. Since this is video and not a collection of images of various sizes, each of the two videos has the same maximum extent, xmax. (Premiere actually makes all videos the same ...
... functions that operate on lists, such as appendto add an element to the end of a list and deleteOne to delete a value from a list. Lingo ... Function marker(-1) returns the identifier for the previous marker. 46 2 A Taste of Multimedia.
... function for layering is the ability to lock or hide a layer. Pressing the circular buttons next to the layer name can toggle their hidden/locked state. Hiding a layer can be useful while positioning or editing a symbol on a different ...
İçindekiler
1 | |
3 | |
25 | |
57 | |
4 Color in Image and Video | 81 |
5 Fundamental Concepts in Video | 115 |
6 Basics of Digital Audio | 139 |
Part IIMultimedia Data Compression | 182 |
H264 and H265 | 395 |
13 Basic Audio Compression Techniques | 435 |
14 MPEG Audio Compression | 457 |
Part IIIMultimedia Communications and Networking | 483 |
15 Network Services and Protocols 13pt for Multimedia Communications | 485 |
16 Internet Multimedia Content
Distribution | 530 |
17 Multimedia Over Wireless and Mobile
Networks | 573 |
Part IVMultimedia Information Sharing and Retrieval | 614 |
7 Lossless Compression Algorithms | 185 |
8 Lossy Compression Algorithms | 225 |
9 Image Compression Standards | 281 |
10 Basic Video Compression Techniques | 317 |
MPEG1 2 4 and 7 | 340 |
18 Social Media Sharing | 615 |
19 Cloud Computing for Multimedia Services | 645 |
20 ContentBased Retrieval in Digital Libraries | 675 |
Index | 715 |