Fundamentals of MultimediaSpringer Science & Business Media, 9 Nis 2014 - 727 sayfa Multimedia is a ubiquitous part of the technological environment in which we work and think, touching upon almost all aspects of computer science and engineering. This comprehensive textbook introduces the Fundamentals of Multimedia in an accessible manner, addressing real issues commonly faced in the workplace. Suitable for both advanced undergraduate and graduate students, the essential concepts are explained in a practical way to enable students to apply their existing skills to address problems in multimedia. Fully revised and updated, this new edition now includes coverage of such topics as 3D TV, social networks, high-efficiency video compression and conferencing, wireless and mobile networks, and their attendant technologies. Topics and features: presents a brief history and overview of the key concepts in multimedia, including important data representations and color science; reviews lossless and lossy compression methods for image, video and audio data; examines the demands placed by multimedia communications on wired and wireless networks; discusses the impact of social media and cloud computing on information sharing, and on multimedia content search and retrieval; includes study exercises at the end of each chapter; provides supplementary resources for both students and instructors at an associated website. This classroom-tested textbook is ideal for higher-level undergraduate and graduate courses on multimedia systems. Practitioners in industry interested in current multimedia technologies will also find the book to be a useful reference. |
Kitabın içinden
30 sonuçtan 1-5 arası sonuçlar
... interaction with Webpages including users providing content, rather than simply consuming content. Cloud computing has changed how services are provided, with many computation-intensive multimedia processing tasks, including those on ...
... Transmission and Interaction . . . . . 516 15.6.1 HyperText Transfer Protocol . . . . . . . . . . . . . . . . 516 15.6.2 Real-Time Transport Protocol. . . . . . . . . . . . . . . . 518 15.6.3 RTP Control Protocol ...
... interact with them. • Shapeshifting TV, where viewers vote on the plot path by phone text-messages, which are parsed to direct plot changes in real-time. • A camera that suggests what would be the best type of next shot so as to adhere ...
... interaction, and integration: “ubiquity”—Web-everywhere devices, multimedia education, including computer supported collaborative learning and design, and applications of virtual environments. Multimedia research touches almost every ...
... interaction amongst them, and also between media and human beings. In 1945, as part of MIT's postwar deliberations on what to do with all those scientists employed on the war effort, Vannevar Bush wrote a landmark article [9] describing ...
İçindekiler
1 | |
3 | |
25 | |
3 Graphics and Image Data Representations | 57 |
4 Color in Image and Video | 81 |
5 Fundamental Concepts in Video | 115 |
6 Basics of Digital Audio | 139 |
Part IIMultimedia Data Compression | 182 |
H264 and H265 | 395 |
13 Basic Audio Compression Techniques | 435 |
14 MPEG Audio Compression | 457 |
Part IIIMultimedia Communications and Networking | 483 |
15 Network Services and Protocols 13pt for Multimedia Communications | 485 |
16 Internet Multimedia Content
Distribution | 530 |
17 Multimedia Over Wireless and Mobile
Networks | 573 |
Part IVMultimedia Information Sharing and Retrieval | 614 |
7 Lossless Compression Algorithms | 185 |
8 Lossy Compression Algorithms | 225 |
9 Image Compression Standards | 281 |
10 Basic Video Compression Techniques | 317 |
MPEG1 2 4 and 7 | 340 |
18 Social Media Sharing | 615 |
19 Cloud Computing for Multimedia Services | 645 |
20 ContentBased Retrieval in Digital Libraries | 675 |
Index | 715 |