Fundamentals of MultimediaMultimedia is a ubiquitous part of the technological environment in which we work and think, touching upon almost all aspects of computer science and engineering. This comprehensive textbook introduces the Fundamentals of Multimedia in an accessible manner, addressing real issues commonly faced in the workplace. Suitable for both advanced undergraduate and graduate students, the essential concepts are explained in a practical way to enable students to apply their existing skills to address problems in multimedia. Fully revised and updated, this new edition now includes coverage of such topics as 3D TV, social networks, high-efficiency video compression and conferencing, wireless and mobile networks, and their attendant technologies. Topics and features: presents a brief history and overview of the key concepts in multimedia, including important data representations and color science; reviews lossless and lossy compression methods for image, video and audio data; examines the demands placed by multimedia communications on wired and wireless networks; discusses the impact of social media and cloud computing on information sharing, and on multimedia content search and retrieval; includes study exercises at the end of each chapter; provides supplementary resources for both students and instructors at an associated website. This classroom-tested textbook is ideal for higher-level undergraduate and graduate courses on multimedia systems. Practitioners in industry interested in current multimedia technologies will also find the book to be a useful reference. |
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A course in Multimedia is rapidly becoming a necessity in Computer Science and
Engineering curricula, especially now that multimedia touches most aspects of
these fields. Multimedia was originally seen as a vertical application area, i.e., ...
In Part 1, Introduction and Multimedia Data Representations, we introduce some
of the notions included in the term Multimedia, and look at its present as well as
its history. Practically speaking, we carry out multimedia projects using software ...
Part I Introduction and Multimedia Data Representations 1 Introduction to
Multimedia............................. 1.1 What is Multimedia?. . . . . . . . . . . . . . . . . . . . . . . . . . .
. . 1.1.1 Components of Multimedia . . . . . . . . . . . . . . . . . 1.2 Multimedia: Past and ...
As an introduction to multimedia, in Chap. 1 we consider the question of just what
multimedia is. The components of multimedia are first introduced and then
current multimedia research topics and projects are discussed to put the field into
a ...
1.1 What is Multimedia? People who use the term “multimedia” may have quite
different, even opposing, viewpoints. A consumer entertainment vendor, say a
phone company, may think of multimedia as interactive TV with hundreds of
digital ...
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İçindekiler
1 | |
3 | |
25 | |
57 | |
4 Color in Image and Video | 81 |
5 Fundamental Concepts in Video | 115 |
6 Basics of Digital Audio | 139 |
Part IIMultimedia Data Compression | 182 |
H264 and H265 | 395 |
13 Basic Audio Compression Techniques | 435 |
14 MPEG Audio Compression | 457 |
Part IIIMultimedia Communications and Networking | 483 |
15 Network Services and Protocols 13pt for Multimedia Communications | 485 |
16 Internet Multimedia Content
Distribution | 530 |
17 Multimedia Over Wireless and Mobile
Networks | 573 |
Part IVMultimedia Information Sharing and Retrieval | 614 |
7 Lossless Compression Algorithms | 185 |
8 Lossy Compression Algorithms | 225 |
9 Image Compression Standards | 281 |
10 Basic Video Compression Techniques | 317 |
MPEG1 2 4 and 7 | 340 |
18 Social Media Sharing | 615 |
19 Cloud Computing for Multimedia Services | 645 |
20 ContentBased Retrieval in Digital Libraries | 675 |
Index | 715 |