Fundamentals of Multimedia
This book offers introductory-to-advanced material on all major aspects of multimedia, including pointers to current links for information and demos at the most advanced level, to form a complete reference. Topics covered include introduction to multimedia, graphics/image data representations, color models in images and video, basics of digital audio, lossy compression, image compression standards, basic video compression techniques, basic audio compression techniques, multimedia networks, and more. For professionals involved in Computer-Aided Engineering, Computer Systems Organization, Computer-Communication Networks, Computing Methodologies, Coding and Information Theory, or anyone interested in a good reference on current multimedia technologies.
49 sonuçtan 1-3 arası sonuçlar
5 Animation Multimedia APIs Java3D is an API used by Java to construct and
render 3D graphics , similar to the way Java Media Framework handles media
files . It provides a basic set of object primitives ( cube , splines , etc . ) upon
which the ...
Animation Traditional animation ( cel animation ) is created by showing slightly
different images over time . In Director , this approach amounts to using different
cast members in different frames . To control this process more easily , Director ...
2 Animation and Interactions An advantage of VRML97 over the original VRML 1
. 0 is that the VRML world can be interactive . The only method of animation in
VRML is tweening , which can be done by slowly changing an object specified in
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Multimedia Authoring and Tools
MPEG Video Coding II MPEG4 7 and Beyond
Multimedia Communication and Retrieval
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