Fundamentals of Multimedia
This book offers introductory-to-advanced material on all major aspects of multimedia, including pointers to current links for information and demos at the most advanced level, to form a complete reference. Topics covered include introduction to multimedia, graphics/image data representations, color models in images and video, basics of digital audio, lossy compression, image compression standards, basic video compression techniques, basic audio compression techniques, multimedia networks, and more. For professionals involved in Computer-Aided Engineering, Computer Systems Organization, Computer-Communication Networks, Computing Methodologies, Coding and Information Theory, or anyone interested in a good reference on current multimedia technologies.
85 sonuçtan 1-3 arası sonuçlar
0 ; high = 1 . 0 ; range = 1 . 0 ; while ( symbol ! = terminator ) get ( symbol ) ; low =
low + range * Range _ low ( symbol ) ; high = low + range * Range _ high (
symbol ) ; range = high - low ; output a code so that low < = code < high ; END 0 .
For clarity of illustration , the ever - shrinking ranges are enlarged in each step (
indicated by dashed lines ) in Figure 7 . 8 ( b ) . ... 00036 The final step in
encoding calls for generation of a number that falls within the range ( low , high ) .
8 ) nge range where Pi is the probability for symbol i and range is the final range
generated by the encoder . Apparently , when the length of the message is long ,
its range quickly becomes very small , and hence log2 range becomes very ...
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