Fundamentals of Multimedia
This book offers introductory-to-advanced material on all major aspects of multimedia, including pointers to current links for information and demos at the most advanced level, to form a complete reference. Topics covered include introduction to multimedia, graphics/image data representations, color models in images and video, basics of digital audio, lossy compression, image compression standards, basic video compression techniques, basic audio compression techniques, multimedia networks, and more. For professionals involved in Computer-Aided Engineering, Computer Systems Organization, Computer-Communication Networks, Computing Methodologies, Coding and Information Theory, or anyone interested in a good reference on current multimedia technologies.
82 sonuçtan 1-3 arası sonuçlar
Dithering For printing on a 1 - bit printer , dithering is used to calculate larger
patterns of dots , such that values from 0 to 255 correspond to pleasing patterns
that correctly represent darker and brighter pixel values . The main strategy is to ...
number of bits needed to represent it . When a particular symbol si has a large
probability ( close to 1 . 0 ) , log2 will be close to 0 , and assigning one bit to
represent that symbol will be costly . Only when the probabilities of all symbols
can be ...
As stated earlier , logz - indicates the amount of information contained in the
information source si , which corresponds to the number of bits needed to
represent it . For example , when a particular symbol si has a large probability (
close to 1 .
Kullanıcılar ne diyor? - Eleştiri yazın
Multimedia Authoring and Tools
MPEG Video Coding II MPEG4 7 and Beyond
Multimedia Communication and Retrieval
1 diğer bölüm gösterilmiyor