Fundamentals of Multimedia
This book offers introductory-to-advanced material on all major aspects of multimedia, including pointers to current links for information and demos at the most advanced level, to form a complete reference. Topics covered include introduction to multimedia, graphics/image data representations, color models in images and video, basics of digital audio, lossy compression, image compression standards, basic video compression techniques, basic audio compression techniques, multimedia networks, and more. For professionals involved in Computer-Aided Engineering, Computer Systems Organization, Computer-Communication Networks, Computing Methodologies, Coding and Information Theory, or anyone interested in a good reference on current multimedia technologies.
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It is defined using SGML and derives elements that describe generic document
structure and formatting . Since it uses ASCII , it is portable to all different ( even
binary - incompatible ) computer hardware , which allows for global exchange of
P > < / BODY > < / HTML > Naturally , HTML has more complex structures and
can be mixed with other standards . The standard has ... Nonetheless , HTML has
rigid , nondescriptive structure elements , and modularity is hard to achieve . 1 . 3
Clearly , we would be well advised to consider the standard computing science
data structures in structuring this information : lists , trees , or networks ( graphs ) .
However , here we would like to consider how best to structure the data to ...
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Multimedia Authoring and Tools
MPEG Video Coding II MPEG4 7 and Beyond
Multimedia Communication and Retrieval
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