Fundamentals of MultimediaSpringer Science & Business Media, 9 Nis 2014 - 727 sayfa Multimedia is a ubiquitous part of the technological environment in which we work and think, touching upon almost all aspects of computer science and engineering. This comprehensive textbook introduces the Fundamentals of Multimedia in an accessible manner, addressing real issues commonly faced in the workplace. Suitable for both advanced undergraduate and graduate students, the essential concepts are explained in a practical way to enable students to apply their existing skills to address problems in multimedia. Fully revised and updated, this new edition now includes coverage of such topics as 3D TV, social networks, high-efficiency video compression and conferencing, wireless and mobile networks, and their attendant technologies. Topics and features: presents a brief history and overview of the key concepts in multimedia, including important data representations and color science; reviews lossless and lossy compression methods for image, video and audio data; examines the demands placed by multimedia communications on wired and wireless networks; discusses the impact of social media and cloud computing on information sharing, and on multimedia content search and retrieval; includes study exercises at the end of each chapter; provides supplementary resources for both students and instructors at an associated website. This classroom-tested textbook is ideal for higher-level undergraduate and graduate courses on multimedia systems. Practitioners in industry interested in current multimedia technologies will also find the book to be a useful reference. |
Kitabın içinden
48 sonuçtan 6-10 arası sonuçlar
... byte that stores values between 0 and 255 (in this 8-bit situation). For the least significant bit, the bit value translates to 0 or 1 in the final numeric sum of the binary number. Positional arithmetic implies that for the next ...
... bytes, usually representing RGB. Since each value is in the range 0–255, this format supports 256×256×256, or a ... byte of data for each pixel storing an α (alpha) value representing special-effect information. (See [2] for an ...
... bytes, each of which is an index into a table with three byte values that specify the 24-bit color for a pixel with that lookup table index. In a way, it is a bit like a paint-by-number children's art set, with number one perhaps ...
... byte value by (256/8 =)32 and then truncate. Then each pixel in the image gets replaced by its 8-bit index, and the color LUT serves to generate 24-bit color. However, what ... bytes for the 24-bit color 3.1 Graphics/Image Data Types 67.
... bytes for the 24-bit color image forestfire.bmp results in a 0 or 1 bit label for every pixel. For the second bit of ... byte values for the forestfire.bmp image along with the median of these values, depicted as a vertical line. The 24 ...
İçindekiler
1 | |
3 | |
25 | |
57 | |
4 Color in Image and Video | 81 |
5 Fundamental Concepts in Video | 115 |
6 Basics of Digital Audio | 139 |
Part IIMultimedia Data Compression | 182 |
H264 and H265 | 395 |
13 Basic Audio Compression Techniques | 435 |
14 MPEG Audio Compression | 457 |
Part IIIMultimedia Communications and Networking | 483 |
15 Network Services and Protocols 13pt for Multimedia Communications | 485 |
16 Internet Multimedia Content
Distribution | 530 |
17 Multimedia Over Wireless and Mobile
Networks | 573 |
Part IVMultimedia Information Sharing and Retrieval | 614 |
7 Lossless Compression Algorithms | 185 |
8 Lossy Compression Algorithms | 225 |
9 Image Compression Standards | 281 |
10 Basic Video Compression Techniques | 317 |
MPEG1 2 4 and 7 | 340 |
18 Social Media Sharing | 615 |
19 Cloud Computing for Multimedia Services | 645 |
20 ContentBased Retrieval in Digital Libraries | 675 |
Index | 715 |